package cn.shadow.module.scene;

import io.netty.buffer.ByteBuf;

public class HeroFightModule extends SceneObj {

    public HeroFightModule(){
        this.viewObj = new HeroViewObj(getId(),1);
    }

    @Override
    protected ByteBuf[] SceneObjMsg(long ctime, boolean isEnterScene) {
        return new ByteBuf[0];
    }

}
